9/16/2023 0 Comments Gta4 silent sniper![]() Like the lack of a main rotor, the player will not be able to enter a helicopter without a tail boom. If the helicopter looses too much altitude, if will eventually stall and collapse to the ground. In this situation, the helicopter will spin out of control. The tail boom of helicopters can also break off. A repeated bleeping noise will be played when the helicopter is damaged and will play continuously until exploded. Once the player exits the helicopter, they will not be able to reenter the helicopter. The helicopter usually won't explode upon impact after an uncontrollable fall, although it is rendered completely useless. Eventually, the blades will break off, seemingly disappearing, and the helicopter will plummet to the ground. The main rotor of helicopters in GTA IV can be broken if they become stuck on solid objects for too long for example, flying too close to a building will often cause the blades to catch, with sparks indicating this conflict. On ground, damaging a helicopter with the use of other vehicles usually causes minor body deformation and engine damage. While in flight, colliding with solid objects tends to cause major engine damage, but not destroy the helicopter completely. Helicopters are significantly stronger and can often take multiple explosives before outright exploding. Unlike many of the 3D Universe games, Grand Theft Auto IV's helicopters are intended for use by the player and thus helicopter physics have been revamped. Helicopters spin and emit thick, black smoke when they are on the verge of exploding, which may develop into a fire, at which point the helicopter will explode upon impact with any surface or with enough time. In a manner somewhat similar to fixed-wind aircraft, helicopter rotors begin to slow down (which can be heard distinctly) when damaged severely, resulting in reduced speed and manoeuvrability. GTA San Andreas improves helicopter damage realism by allowing helicopters to degrade performance-wise with heavy damage, similar to aircraft. The degree of damage on a helicopter is only indicated by the presence of smoke or fire appearing from the horizontal rotor. By the time helicopters were controllable in GTA Vice City, helicopters may also suffer damage from impact on hard surfaces (with the exception of landing) or other solid objects, and cease to function outright in water if they do not have pontoons (i.e. The earliest known helicopter to possess this weakness are the Police Helicopter and Helicopter in GTA III, which are vulnerable to gunfire or a rocket launcher. In most situations, a helicopter will sustain engine damage, before falling out of the sky and exploding. ![]() ![]() Helicopters are relatively weak in the entire 3D Universe of Grand Theft Auto, with the exception of Grand Theft Auto San Andreas. In most cases, rear-seat passengers sit on the side of the helicopter while the rear doors are open, infamously known for by the Police in the majority of GTA games. Most helicopters in the GTA series seat 4 occupants 1 pilot, 1 co-pilot and 2 rear passengers. Basic controls consist of the foot pedals and the cyclic- and collective-pitch levers. Within the cockpit, a pilot and copilot control the helicopter. The tail rotor keeps the helicopter stable and prevents either the clockwise or counter-clockwise rotation of the main blades from rotating the helicopter body itself. In simplest form, the principle of rotors spinning at a high speed cause lift, thus lifting the helicopter off the ground, while the angle and pitch of the blades determine the direction of the helicopter. Typically, helicopters feature a main body, cockpit, engine bay, tail boom and a number of blades on the main rotor. ![]()
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